Scrap Mind Reader
EARTH 1

Scrap Mind Reader

  • Archetype:
  • Scrap

  • ATK:
  • 0

  • DEF:
  • 0

  • View:
  • 2857




Once per turn, while this card is in your Graveyard during your Main Phase 2, you can select 1 face-up "Scrap" monster you control, except "Scrap Mind Reader". Destroy that monster and Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Scrap" monsters.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Feb 10, 2026
46± 8/ 100
Power Score
Intrinsic 49
Deck 50

Scrap Mind Reader — Power Evaluation

Final Score: 46 ± 8 · Confidence: Medium

  • Intrinsic: 49 · Deck: 50 · Meta: provisional
  • Primary role: Material body · Secondary: Combo enabler, Recovery/Recursion

Why it scores here

Scrap Mind Reader is a Level-1 EARTH Machine Tuner that converts the Scrap support network into an extra Synchro body by reviving itself from the Graveyard in Main Phase 2, at the cost of destroying another face-up Scrap you control. It brings essentially no disruption, and that self-revival is conditional and fragile (it is banished when it leaves the field), so it functions as an archetype-restricted material provider rather than a value engine. Its 0 ATK/DEF and Level-1 stats earn nothing by themselves; the score reflects low interaction, zero recorded combo appearances, and a self-locking Synchro restriction. It lands in the mid-40s because it is a small, searchable, functional-but-narrow piece rather than a reliable win converter.

Axis scores

Axis Score Evidence
Accessibility 58 "Scrap"-named Level-1 Tuner searchable within its archetype (Scrapyard / Scrap Recycler routes, inferred), running in 26 recent decks at 1.62 copies avg, but its Graveyard effect is only live after setup (verified/observed).
Combo & Conversion 35 No recorded combo appearances (0 of 0); from text it produces at most one extra Synchro body in Main Phase 2 after destroying a Scrap you control (inferred).
Resource Economy 40 Reviving returns a body but requires destroying a Scrap you control and the revived copy is banished when it leaves the field, roughly card-even at best (inferred).
Effect & Interaction 6 The card provides no negation, removal, or disruption against the opponent in any zone (verified).
Material Utility 55 Level-1 EARTH Machine Tuner usable as Synchro Material, but it locks all other Synchro Materials to "Scrap" monsters (verified).
Resilience & Flexibility 45 Graveyard self-revival is a form of recursion, but it is Main Phase 2-only, needs a face-up Scrap, and self-banishes when it leaves the field (inferred).
Deck-Building Efficiency 50 Runs at 1.62 copies avg and 100% main deck with no side usage across 26 decks, a small slot cost, though the Synchro lock narrows where it fits (observed).

Calculation

Weight profile: 0.7 Material body + 0.3 Combo enabler. Intrinsic ≈ 49, Deck ≈ 50, Meta = provisional. Modifiers: Self-locking Synchro restriction (-3). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level-1 EARTH Machine Tuner — a flexible Level/Attribute spread for Synchro Summoning within Scrap.
  • "Scrap" name makes it reachable via in-archetype search/send routes (Scrapyard, Scrap Recycler) at low slot cost.
  • Graveyard self-revival in Main Phase 2 provides a second Synchro material without a Normal Summon.
  • Runs at a modest 1.62 copies avg and never in the side deck, so the deck-building cost is small.

Weaknesses

  • Zero interaction — no negation, removal, or disruption of any kind.
  • Self-locks its Synchro Summons: all other materials must be "Scrap" monsters.
  • 0 ATK / 0 DEF body that is blank when its effect is unavailable.
  • Revival is conditional (Main Phase 2, needs a face-up Scrap to destroy) and the summoned copy is banished when it leaves the field.
  • No recorded combo appearances, so its practical conversion is unconfirmed.

Counters / choke points

  • Called by the Grave (banishes it from the Graveyard before it can revive)
  • D.D. Crow (removes it from the Graveyard at any point)
  • Ghost Belle & Haunted Mansion (negates the Graveyard Special Summon)
  • Removing or negating its only face-up Scrap target so the destroy-cost cannot be paid
  • Effect negation / banishing effects that stop it before Main Phase 2

Best use

Level-1 Tuner / Synchro material and Graveyard recursion. Decks: Scrap. Suggested copies: 1.

Evidence & gaps

  • Verified: Card text: Level-1 EARTH Machine Tuner, 0 ATK / 0 DEF, "Scrap" archetype.; Card text: once per turn, while in the Graveyard during your Main Phase 2, destroy 1 other face-up "Scrap" monster you control to Special Summon this card from the Graveyard.; Card text: if revived this way, it is banished when it leaves the field.; Card text: if used as Synchro Material, all other Synchro Material Monsters must be "Scrap" monsters.; Deck stats: 26 recent decks run it, all in the main deck, avg 1.62 copies (max 3).
  • Observed: Appears in 26 decks spanning 13 distinct archetype tags, with 9 Scrap-tagged decks as the largest single home.; Top co-deck partners are Scrap Goblin, Scrap Chimera, Scrap Shark, Scrap Dragon and Scrap Twin Dragon, each at 69.2%.; Recorded combo appearances: 0 — no starter, searched, material, or payoff usage captured.
  • Inferred: As a "Scrap" monster it is reachable through in-archetype search/send cards such as Scrapyard and Scrap Recycler (un-tabled route).; Its Main Phase 2 Graveyard revival supplies a second material for Scrap Dragon / Atomic Scrap Dragon lines.; The Synchro lock confines its Extra Deck use to Scrap Synchro monsters.
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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